Gomoku

5 in a row wins.

An ancient game of the Samurai. A game of honor and respect.

GoMoku

SET UP

  • Paper and pencil, or

  • 1 x 15x15 modular square grid board

  • 2 x sets of different colored stones.

  • The game starts on an open field.

  • Random draw determines which player has the opening move in the center.

  • Game play moves clockwise.

Number of Players

  • 2

Objective

  • To be the first player to complete 5 stones in a row, horizontally, vertically, or diagonally.

  • The line must be exactly 5 stones in an un-interrupted row.

Rules

  • First move always starts in the center intersection.

  • On your turn, place a stone on any open intersection on the grid.

  • Players take alternating turns until one player completes 5 in a row - horizontally, vertically, or diagonally.

  • A line of 6 or more stones does not win.

Player Variations

  • GoMoku is traditionally played on a 15 x15 Goban, but historically played on a full size 19x19 Goban.

  • Freestyle GoMoku allows for a line of any size 5 or more to win.

  • In the Swap after 1st Move GoMoku variation, after the first player places the opening stone in the center, this version allows the second player a choice to switch colors.

History

  • GoMoku is an ancient game originating from the Orient.

  • Along with Go, and Renju, it is believed to be a favorite game of the Samurai in the feudal Japan era, for its game play requiring honor and respect.

Game Theory / Game Dynamics

  • This is a favorite of mine to introduce children to the next level of strategy games.

  • If you have ever played Tic-Tac-Toe with a child, introduce them to this game for a quantum leap in cognitive thinking.

  • This game is also one of strong positioning. It can also be played with pencil and paper and a straight edge ruler.

  • In Tic-tac-toe, obtaining 3 in a row is limited by the borders, blocks must happen within the line of 3. Without the small board restriction in GoMoku, an open ended 3 in a row is a valid threat, and must be blocked at one end. If not, the line of 3 can quickly becomes a line of 4, and then it is too late to block both sides.

  • Like all games, play with CORE INTENT and ETIQUETTE. Etiquette is key to announce your threats of ‘three’ and ‘fours’. Lines of 3s and 4s can be stones in a solid (un-interrupted) line, or split in a line that could potentially become 5 in a row.

  • As you play, ask your child to think out load. Have fun and watch how quickly a young mind learns to develop strategies. You will be enlightened to find they have a lot to teach you too.

    ‘Awaken a New Master’… 

I hope you enjoy playing games,
as much as I have making them.

Thank you for visiting

CROKINOLE