The Abstract Avalanche
What makes a game ‘abstract’?
These are my favorite types of games. Abstract games have many agreed upon characteristics. I added the first one to my definition of ‘Abstract games’.
•Abstract games are played by Competitive Counterparts– Generally designed for two equally paired and autonomous Players. Some games are team sports, others can host multiple Players. Even a puzzle has multiple Players- the Puzzle Maker, and and the Puzzle Solver/s. In any event, a competitive counterpart provides the challenge. That role is filled by You, and realize how important your role is to make any game work.
The Rules are Simple- Abstract games have only 2-4 rules and can usually be learned within a few minutes. In many cases, they can be played in 2 -4 minutes too. This makes abstracts games ideal for scenarios at work, school, or any social setting without a huge time commitment.
Abstract games have Perfect Information- There is full visibility to the scenario before you. There are no hidden cards, tiles or shielded views in an abstract game. Abstract games are transparent with no hidden elements.
Randomness Is not a Factor- There is no luck of the draw, spin or the wheel, or roll of the bones. Abstracts are games of pure skill, strategy or dexterity. The only time chance might enter an abstract game, is in deciding which Player gets the honor of the first move.
There are No Overarching Themes– There are no Zombies, Astronauts, Queens, Dragons, Vikings, Kittens, Pandas, Orcs, Race Cars, Criminals, Detectives, Serpents, Aliens, Cowboys, Wizards, Dancers, Gypsies, Warriors, Kings, Knights, Clerics, Monks, Thieves, Insects, Paladins, or Apes. Abstract games have the purity of the game itself.
Here is a listing of all the abstract games that can be found in my game room.
Note: Any game listed that is encased with astricks (*)’s is a Rico original game.
Jenga
Darts
Billiards
*Trips*
Disc Golf
Shuffleboard
Cornhole
Carrom
Xodd
*3D Aires*
*Talon of the Great White Raptor*
Trike
and most all puzzles.

